THE BASIC PRINCIPLES OF 6D6

The Basic Principles Of 6d6

Sorcerer. equivalent story to Bard. Air Genasi might sound good, but your spells suffer Quite a bit from no Charisma alternative. You’ll be actually tanky, and Levitate is a superb pocket spell… But good lord, will your other spells are afflicted by your decision. It’s not worth the utility. Click the link to edit contents of this web page.

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Roll for Initiative!

Every epic tale begins with a critical moment - the roll for initiative. The dice clink and tumble as heroes and villains alike fight to seize the advantage in this thrilling showdown. Who will act first? Fate hangs in the balance, as the GM calls out the results with a dramatic flourish. A high roll grants the first strike, while a low roll spells

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